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Polytonality in Musescore

So recently, I heard about this concept called polytonality, where different parts in a piece of music would play in different keys. For example, in a string quartet the first violin will play in Ab major, the second violin will play in C major, the viola will play in Eb major, and the cello would play in F major. I thought this was pretty cool, so I decided to try this in Musescore. However, I ran into a problem when I found out that inserting one key signature would revert all of the key signatures in all of the parts into the same one. I don't want to use accidentals, since that would take a long time and be very hard to read, so does anyone have a suggestion on what I can do to get around this problem?

Please critique--piano solo. (two movements of a suite)

Would much appreciate all thoughts!!! Especially by you lovely more modern-minded folks.
These will be the second and third movements of a suite containing five or six movements. The first, fourth, and fifth have all been started but not completed.

I'm aware that the MIDI file could be improved. Didn't worry about the interpretation much as whoever performs it will take care of that... only notated the really essential and non-obvious things.  

What do you think about these two pieces I composed?

The first one is made to be played by synthesizers/MIDI Programs, which are connected to three speakers or surround sound and is impossible to be "sung" by humans, due to it's rhythms and speed.

The second one, is a piece which is about a constant, sometimes slightly changing continuity and the breaking of this continuity (and it's written for 24 Violins)

Thx for any nice comments,
Robin Pannenberg

The Shephard's Tone

has anyone been able to emulate the Shephard's tone within musescore? I see a lot of film composers utilizing this effect and I feel it really fits within the kind of style I want to create. I'm trying to just start off with scales that seem to ascend forever but it seems there's a gap in the sound when octaves flip (especially in the higher register). Any input about the Shephard's tone is appreciated :)

Custom Colored Notes - Tutorial

Every (by now) should know about the color notes plugin that makes everything rainbow color. But what if I don't want a Skittles themed sheet music?

Well, I'm here to save the day!

The first step is to find the default plugins, which are (on the mac) inside of the application itself (you click show package contents from the right click menu, and then Contents>Resources>Plugins). We're looking for color_notes (or something like that)

Copy it and paste it into another folder, and open it either with a text editor or Musescore's plugin creator.

This part requires a bit of knowledge about Hex Color Codes (or this site: )

You're going to change the values in the very beginning of the code (don't touch the last one that's on its own, that is used to reset the colors to black if it's used again). I haven't tested it, but I'm fairly certain you have to keep all the values in order for it to work. Be sure to use the 6 figure value for the code, not the RBG or CYMK or whatever else.

Then save it, run it, and BAM! Ya got them pretty colo(u)rs.

Custom Pokemon Soundtrack Contest! Read the rules please!

I've started a
That's right, create your own main-series Pokemon themes. That means at least the following:
-Title theme
-3 town/city themes
-3 route themes
-Wild Pokemon Battle
-Trainer Battle
-Gym Leader Battle
It's legal as long as:
-Contains at least a treble clef and a bass clef
-Parts are clearly defined and separated (double barlines/text at top of page/timings in description)

Wild Pokemon Battle guide is here:

Optional stuff:
-Preferably have percussion.
-If you used a different soundfont than the default to make the piece, link it in the description or create a videoscore.
-Loop once and fade out at end of each part (if you can't do this, just create an alternate ending or something).
-Separating parts and uploading to external website for easy downloading (in case one of your themes are so good that someone HAS to get it without opening up MS and cutting and pasting and all that)
-Bonus for 10 or more instruments! (what bonus, I don't know)
-Bonus also to amazingly clever or awesome themes. People will know it when they hear it.
-Bonus to those who do more than the required.
-Letting people know of your processes in creating the score.
-Making up town names.
-Pokemon Center
-Rival's Theme
-Rival Battle (for rival music be sure to give personality)
-Elite Four Battle
-Enemy Team Battle
-Antagonist(s) Battle
-Champion Battle
-Legendary Pokemon Battle
-SPECIFIC Legendary Battles?
-Surf Theme
-Bike Theme
-Dive Theme?
DEADLINE: June 4, 2016. Scoring period will last a week and end on January 30. Results should be announced by February 7.
IMPORTANT: To submit, simply reply the URL to the listings post. I'll make the list at Pokegeeks ( of the pieces people submit.
The winners are chosen based on their score's favorite:views ratio.

Think of yourself playing a new Pokemon game. What music do you think you would hear at each location? If you were to make that game, what kind of personality or theme would the game have? Once you plan exactly whatever style you want, and create a melody, all you have to do is let yourself go. Or at least that works with me.

Spread the word and discuss! Let me know if I forgot anything. ^_^