I've noticed there haven't been many discussions, so to get the chatting going, I making this discussion about favorite Pokemon, so what ever it is, put it out there! It's pretty obvious what mine is but I'll restate it. My favorite is Spoink. I also like, Crustle, Shuckle, and Magikarp (no joke!)
The question is simple. What is your personal favorite battle theme from any Pokémon game? Any sort of explanation would be appreciated.
As for me, my absolute favorite battle theme would be Gym Leader Battle, from Black2/White2 (https://www.youtube.com/watch?v=V1X4D4ADksc&index=21&list=PL9mCMKp0o7xvKP4jwWrstX5BvhXm3fh9N). I love this song so much, I'm pretty sure I've listened to it at least a hundred times. Here are the reasons:
1. Dat guitar. This song is rock to the core, from its noticeable overdrive guitar accompaniment to its percussion rhythm. The guitar gives it so much character that was missing from the original version.
2. Chord structure. It's amazingly simple, but highly effective. It's a classic rock chord progression, mainly alternating between I-bVII but occasionally going to VI. Notably, it follows the Pokémon tradition of throwing common pop music chord leading rules in favor of something more akin to tone leading - but with chords. While a lot of this can be said the same for the original Black/White version, I just prefer the sequel a lot more, so I'll pretend the original doesn't exist most of the time.
3. The phrasing of the various themes is so much better done than the original. Each phrase leads into the next smoothly, and part of the reason this is is because of its instrumentally unified theme, which it shares with a great many other battle themes from the same game. Apparently, Black/White music two years into the future has a lot of electronic bass drums and overdrive guitar (from an interview with Junichi Masuda). Gym Leader Battle also uses more synths than the original, and uses them more consistently. Yet, despite this common theme, the theme still manages to be musically interesting, at least to me. For example, the hi-hats and guitar accompaniment temporarily drop out throughout the song, so the phrases still remain separate. If you listen with a lot of bass like I do, you may also notice that there are two distinct rhythms the snare & bass does - "Bass, snare, bassbass snare" or just "Bass, snare, bass, snare." It just lends more to the phrasing.
4. Probably my favorite part of the song is the very beginning. It ditches the Pokémon musical formula of a chromatic overworld-to-battle transition in favor of a rock riff that is crazy intense. From there it's a musical metaphor for revving up, say, an engine, with the percussion sputtering and steadily getting more intense. Something you may not have noticed is that in the measure before the looping theme, the bass drum is slightly louder and also has a slight crescendo - despite the fact that it would barely be heard on DS speakers. It's something that gets the heart pumping.
5. Speaking of avoiding Pokémon clichés, the bass (that is, the synth bass) also does it; instead of the classic Pokémon fifths, it opts for a more melodically sensitive varied bassline.
6. I notice something new every day, especially after listening to the original over and over for the sake of my arrangement. There are some subtle differences like the flute at measure 23 being replaced by a very high-pitched synth that rings a simpler harmonic supplement, and the various embellishments just being quieter and less noticeable. Also, pay attention to the cymbals - they crash at just the right moments to mark the end of phrases, something that I'd previously ignored about battle themes (like, just listen to the battle themes in my Custom Soundtrack - I really overused the cymbals).
Well, this actually turned into an analysis/gushing about my favorite battle theme. Sometimes I wonder if Go Ichinose (who arranged this theme) is as proud of it as I think I am. Maybe not. My other favorites consist of literally all the other battle themes from B2/W2 including the PWT ones, as well as Trainer Battle and Gladion Battle from Sun/Moon.
I want to see your opinions on Let's Go Pikachu and Eevee! Some people love it, and some hate it. What about you?
edit: woops forgot to mention what i think.
I'm somewhat excited, yet disappointed that some features from other games won't be in the Let's Go! games.
Competition ends on 8/25/18 midnight PST
It's been a while, peeps. I think, before school starts, we should get our creative engine in gear. Here's how this contest is gonna work:
Pick any battle scenario in any official, mainline Pokemon game. This can be anything from Wild Pokemon to Kahuna to Champion to Frontier Brain.
Compose and arrange an original piece for that scenario. It also should be newly composed, meaning no old pieces. Not that I'll be able to tell.
Upload the piece on your account and link it below, with title.
Next Saturday I'll take a listen to all the submitted pieces.
The pieces will be graded on:
Quality - Doesn't mean you have to use a soundfont, but just make sure it's not just a solo piano or uses the TimGB accordion or anything like that. And percussion really, really helps.
Harmonics - Does the piece move? Is there some attempt at creating an accompaniment? Do the chords flow well?
Coherence - Does the piece fit its theme? I'll of course be basing this judgement on Game Freak's existing pieces. But that doesn't mean it can't be wholly unique. Just that a Wild Pokemon Battle shouldn't be super emotional, and a Kahuna Battle should contain some "tribal" characteristics.
Interest - Basically, an aspect of all these categories. Which parts of the piece are "interesting?" Naturally, this may be the most subjective part of this already subjective judgment process, but if you really want to win my heart, I'll give some advice: a strong melody, a bassline that is not entirely repeating fifths (unless the scenario really calls for it), and jammin' percussion.
After I listen to the piece, I'll leave my thoughts in the comments of it. I encourage everyone else to do the same.
If your battle theme is based on a scenario that can vary in tone from game to game, such as a Rival or Cover Legendary Battle, you'll get bonus points for including an external theme at the beginning of piece (before the battle theme starts) - the theme your battle theme is based on, if that makes any sense.
Hopefully many of you see this and get inspired. Let me know if the composition period is too short, I might extend it. And also, one last note: I'll also be participating, but from scratch just like you guys. I won't be judging myself.
This competition isn't the end all be all of "Who's the best composer in Pokegeeks." I'm just one guy sitting in front of a computer with a weird obsession with Pokemon music. It's all about your participation.
Edit: I've extended the deadline because I thought about it and realized 4 days is not nearly enough to compose anything, really. So you have an extra week.
Edit 2: I think I should clear some things up before anything is finalized.
What is my definition of a battle theme?
It's the music that plays in the background during Pokemon battles. Since it's a game, especially a JRPG, the music loops at some point. In other games, the music may be fairly unobtrusive so the player can hear other things, like voices or sound cues. But in Pokemon, the battles are turn-based and voiceless, so the music is pretty much the only thing the player hears. Keep that in mind.
Yes, that means your music should loop at least once (use a repeat barline or copy and paste the section you want to loop). I recommend studying battle themes on your own to get a feel of where to start the loop and how to transition into the repeat.
Also, you could add the piece to the Pokegeeks group so it gets seen by everyone. You do this after the score is uploaded, to the right of it.
If, for whatever reason, the battle theme isn't the only theme in the piece, I'll only be looking at the battle theme itself.
Well, not exactly the rules, but just adding some additional pointers. Look in the edit at the bottom of the page. Also this is just kind of a bump. If you haven't gotten wind of the competition yet, go check it out! The deadline is this Friday.
I can't believe it! I'm about to hit 50 followers (only need 7 more)! I know that it isn't mush, but it is something right? Tell if you would like to see an original composition, or an arrangement of a song you like. I'm going to take probably 3-5 ideas so choose wisely as I'm putting this discussion in all the groups I'm in.
(copy/pasted from support forum)
Checked my profile today, and...I'm missing three scores?!
At first I thought it was another Pokemon copyright strike wave (happened a year or two back), but all three of them were original, the two left being literal Pokemon remixes. Huh..
This is making me kind of mad. Has this happened to anyone else?
Hello everyone, the name is Xavi and I recently got musescore and joined the site. I've been playing around with other ways of musical creation and I think I want to try and get the hang of this one. All of my current pieces can be found on my soundcloud or my youtube channel.
First: the USUM OST has been leaked! Pokeli has uploaded all of the soundtrack in high quality (Ghetsis's theme actually sounds like 'GHE-TIS' rather than 'DEN-NIS' now), so I thought I ought to put that out there, as that's a big thing.
A playlist of all I could find of the OST so far is here: https://www.youtube.com/playlist?list=PLYGmO-gMwn8bnEjMmvjxaJXmBnOQRBUHN
Second: I'm putting a collab offer out there - if anyone would like to do a collab with me to transcribe all new battle themes in USUM for piano, LyricWulf-style, I'm putting the offer out there.
Finally: opinions. How's the hype going? Anyone particularly excited?
Cyrus's theme: https://www.youtube.com/watch?v=eqjb2vEIW4I
Giovanni's theme: https://www.youtube.com/watch?v=Q6Mt_uxnYRA
Ghetsis's theme: https://www.youtube.com/watch?v=HQqBatjkLCg
Maxie and Archie's theme: https://www.youtube.com/watch?v=wnDA1ooZNLQ
Team Rainbow Rocket's theme: https://www.youtube.com/watch?v=CVAWlEJ065g&
Necrozma's theme: https://www.youtube.com/watch?v=NFTemk99fLU
Ultra Necrozma's theme: https://www.youtube.com/watch?v=yoAULhTGIL8
Ultra Recon Squad's theme: https://www.youtube.com/watch?v=1V4DQa5HaR0
What do you guys, as a Pokemon music community, think of the battle themes in Pokemon Sun and Moon (or at least what we've heard of them)? Here are some links to recreations of those that we've heard so far, and I believe that they are quite close to the actual music.
Wild Pokemon Battle - https://www.youtube.com/watch?v=JoidNHDRIaM
Trainer Battle - https://www.youtube.com/watch?v=RZs_6KxpFak
Rival Battle - https://www.youtube.com/watch?v=yzi-ixQxAb0
Of course, I did not make them, credit goes to utuber6061.
Personally, I hear a lot of piano (Zelda BotW's featured instrument is also piano - coincidence?), so that already brings to mind Sinnoh...which is of course, is a good thing. The Alola region is probably by far the most unique one we've gotten, and I expect the music to carry over its Hawaiian, tropical feel. I also feel like it'll sound kinda like Hoenn. Just a feeling.
So I decided to look at trainer battle themes of some games and noticed that the form for every single one of them has a A B B form. A is the beginning and then its goes to B witch then repeats and after the second repeat, it stops. :|
I'm also hosting a competition in another group using this soundfont or any Pokémon soundfonts in general.
PLEASE TELL ME THAT ONE OF YOU HAS THE B/W/B2/W2 SOUNDFONTS *UPDE (ultimate puppy dog eyes) and whining*
All the Wild Pokemon Battles seem to have these things in common:
At least 4 distinct parts (transition [T], A,[begin loop] B, C...[loop])
T is always a chromatic-like sequence (that is always dreaded)
A is a transition between T and B. Pokeballs stacking, Pokemon announced. Trainers without time usually run away at this point.
B always has (with the exception of D/P/Pl since it comes later) a dotted quarter note, dotted quarter note pattern for the first measure, which is then repeated after another few notes are played to establish the melody at this part.
C-... can be anything.
Bassline is a simple eighth-note pattern usually.
Percussion is important! You can't have a battle theme without fast-paced drums.
Parts B, C, and anything after are looped.
Lastly, make it memorable! since the nostalgia always comes back.
These patterns are also seen in other battle themes.
This is a companion to my contest announcement.
P.S. Thank you always Junichi Masuda
Some of you may have seen my previous post about this. But, now I have decided on my movementsite. I would like your opinions on what I have chosen.
Movement One: Battle! Cheren/Bianca
Movement Two: Battle! Plasma Grunt
Movement Three (Ballad): An Unwavering Heart
Movement Four (Percussion Feature): Battle! Reshiram/Zekrom
Movement Five (Closer): Credits Theme
New discovery! Well... For me that is. I was playing around with different synthesizers and the mixer earlier today and realized that the "fifth sawtooth lead" sounds just like the main instrument from Amp Plains! Hope this helps if someone hasn't realized this yet :)